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click on lots of cards rapidly and many are turned
This occurs because the player is able to click while the timers are running so what we need is a way to disallow clicking when we start the timers.
I came up with the idea of a click_ok variable which is set to true at the start but is set to false when we start a timer.
The functions called by the timer will set it back to true.
<script>
var click_ok=true;
var click_ok=true;
... and then just before calling the timers, I set it to false:
click_ok=false;
if (n1==n2) {
setTimeout(clear,1000,card1);
setTimeout(clear,1000,image);
} else {
setTimeout(turn,2000,card1);
setTimeout(turn,2000,image);
}
if (n1==n2) {
setTimeout(clear,1000,card1);
setTimeout(clear,1000,image);
} else {
setTimeout(turn,2000,card1);
setTimeout(turn,2000,image);
}
All that remains is to make use of click_ok in the card_clicked function.
&& is JavaScript for and
if (image.src==back_src && click_ok) {
Don't forget to set click_ok back to true in both turn and clear.
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