My version consists of 1,600 cells.
Each cell has 8 neighbours (except those on the edge).
The game is designed around the following simple rules:
- Any live cell with fewer than two live neighbours dies, as if caused by underpopulation
- Any live cell with more than three live neighbours dies, as if by overcrowding.
- Any live cell with two or three live neighbours lives on to the next generation.
- Any dead cell with exactly three live neighbours becomes a live cell.