SimCom  the Simple Computer

6
Let's see how much of the previous sections you can put into action!
In each case write the program in assembler, assemble it and run it.
The answers allow you to "copy and paste" the code into the Assembler.

Review
  • Add two numbers. Check.
  • Double a number. Check.
  • Teach SimCom to count. Check.
  • The Triangular Numbers. Check.
  • The Square Numbers. Check.
  • Square a number. Check.
New

[Contents] [Previous] [SimCom] [Help] [Assembler]